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====== Installation ======
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===== Built-in Render Pipeline =====
- Import Weatherade Snow and Rain System to your project via [[https://assetstore.unity.com/packages/tools/utilities/weatherade-snow-and-rain-system-275622|Asset Store]] or Package Manager.
- Unity will show a window with a list of files to import. Press the ⠀Import⠀ button. Files will be imported to the Assets/NOT_Lonely/ folder.
- Unity will then import Weatherade SRS with the additional tools and compile the scripts.
After the import is complete, you will see the Weatherade SRS and the [[weatherade_manual:tools|additional tools]] at the **Window => NOT_Lonely** menu. The Coverage Instance and the [[weatherade_manual:gpu_particle_system|GPU Particle System]] can be found at the **GameObject => NOT_Lonely => Weatherade** creation menu.
If it's your first time using Weatherade SRS or you just updated to the newer version, you will see a popup start screen. You can download the demo content from this window and find some other useful info there.
===== URP ======
Weatherade supports URP since v1.1.0.
The minimum supported version of Unity is **2022.3.24 LTS**.
To use Weatherade in URP, first complete all the steps for the [[weatherade_manual:installation?#built-in_render_pipeline|Built-in Render Pipeline]]. Then follow these steps:
- Open the Start Screen from the **Window => NOT_Lonely => Weatherade** menu.
- Go to the UPR tab and press the ⠀Import URP⠀ button.
Alternatively, you can import the **WeatheradeSRS_URP** unitypackage manually from the Assets\NOT_Lonely\Weatherade SRS\URP Support folder.
After the import is complete you can use Weatherade in URP.
To make the demo content works in URP as well, you should import the **WeatheradeDemoContent_URP** unitypackage which is placed in the Assets\NOT_Lonely\Weatherade SRS\Samples\DemoContent folder.